CONSIDERAçõES SABER SOBRE 33 IMMORTALS GAMEPLAY

Considerações Saber Sobre 33 Immortals Gameplay

Considerações Saber Sobre 33 Immortals Gameplay

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Nous avons cependant eu suffisamment de matière pour nous faire une idé especialmentee por la boucle d’exploration qui nous attend dans 33 Immortals. Sché especialmentematiquement, nous rejoignons donc un lobby por 33 joueurs, qui se trouvent disséminés dans une grande carte. Celle-ci comporte de nombreux objectifs secondaires pour amasser des ressources permettant de se soigner ou d’acheter divers objets, augmenter nos statistiques ou ouvrir des coffres.

Judging from what I could experience in Hell at least, the developer has experimented and almost perfected the formula to keep the action flowing and make the map exploration-worthy.

Experience your soul’s epic journey through the afterlife rendered in beautiful hand-drawn animation. 33 Immortals is a unique take on Dante Alighieri’s literary masterpiece, the Divine Comedy.

And while I really like the game’s massive scale and the forced cooperation, there are moments where it feels like pure luck whether you get a well-organized squad or a chaotic free-for-all. More ways to communicate, a tighter movement system, and tweaks to balance the power curve would go a long way in refining the experience.

Going in alone is a death sentence and even small groups struggle, I quickly learned to wait for at least three other allies before attempting one. Outside these chambers, Bone Altars allow you to heal, buy Relic Chest Keys, or acquire Teleport Stones, which are indispensable for reaching allies or escaping danger when chaos erupts.

This multi-tiered approach to finishing your roguelike “run” is challenging, yet very fun to play with — even though I only managed to complete just three Torture Chambers before succumbing to the elements (aka ‘ripped apart by monsters’). As I would learn during repeated runs – it seems the number of completed Torture Chambers is retained should you die and reenter Inferno — the larger the group of fellow Souls I traveled with, the larger my chances of survival became – and you can imagine how much bigger those chances get with 32 other people on your side.

You’ll also find Charon, who manages the in-game shop, where you can equip and manage cosmetics for your Soul. One of those customization options is a pet by your side – I’ve got my eye on a little beagle companion.

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Adding to that, if you’re itching to play with a wider group of friends than three, unfortunately, four player parties are the maximum you can achieve right now, letting you matchmake into 33-player rounds with the group as if this is a co-op battle royale.

But I liked the vibe The Dark Woods area offers, letting me recover a bit from the hectic Inferno, and interact with these characters to help the story of 33 Immortals

That also means you can join an open game at any time – there are more than enough enemies around should I just want a quick “pick-up and raid” session to earn some Shards to spend on cosmetics and Perks in The Dark Woods, your home base on this adventure. Having a constant flow of Souls in and out Inferno also fits nicely within the narrative of 33 Immortals

Unfortunately, I can’t judge the game based on promised features. Thankfully, this multiplayer twist on the roguelike genre is enough of a draw alone for me to recommend 33 Immortals.

Then there’s the lack of real coordination tools. With pelo voice or text chat, you’re left to hope your team naturally understands the plan—which they often don’t—or rely on emoticons to direct those around you. Even if the emote wheel has arrows and objective’s icons, most of the time players won’t follow them.

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